

What I learned from Shinto’s Atari Jaguar Game By Game Podcast is that basically all of the textures that you’re seeing in this game were all created as real, physical models, and they took pictures of them and digitized all these photos to create the textures that we see in the game.

Who left this leg of lamb in the air duct? If you shoot them and walk on them you’ll get hurt. Just like in the movie the aliens are acidic. Once you get back into the classic “pre-dualshock” mindset the controls are actually really responsive and the numerical pad serves its purpose. Using a D-pad to play within a 3-D environment is rough if you forgot how that was. You use the C button to pan, and the D-pad to move around. If that is the case, the D-pad style controls can take a little getting used to. The modern feel of the game tricks your brain into wanting to play with a modern controller, if you’re used to playing modern consoles with analog sticks. Predator was released about four years before analog thumbsticks entered the mainstream. Predator came with three controller overlays in different colors, one for each playable character in the game.

The Marine is actually one of the programmers dressed in cosplayĪlien vs. Predators” and you could BE a Space Marine. This was the first time we got to realize the idea of “Aliens vs. This is like the culmination of what we grew up with as kids. The Marine in the game is actually one of the programmers in a Marine costume from the movie. Look at the game, even today it still looks pretty good. You know it’s funny, in 1994 we would have looked at the start up screen alone and been like “that is awesome!” The graphics are incredible. So we’ve got the Colonial Marine, the Predator, and the Alien. This game, alone, was responsible for selling so many Atari Jaguars when they were new. It was the next advancement in corridor shooters like DOOM, we fought off all the Nazis in Wolfenstein, and now we get to beat the Alien.
